Yo.
Been planning this for over a month, will probably be in ten or so parts. Basically I will be showing my working method for the concepting/sketching/inking/separations of an art print to be screen printed, and will be giving out a few tips and such that Ive learned along the way. I will be throwing in my design theory and philosophy, so don't take this stuff as fact, just how I prefer to do things.
This print is the third in a series produced between me and Nakatomi Inc of the "Icons of Motoring", and near the end of the thread we will have some pics posted of the final product during printing, to show the whole process of the print. At its current state, the inks are done, but as you will soon see, it takes a while to get there.
If anyone sees something that could be done better I am not above hearing suggestions. Speak your mind.
Part 1
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Getting the workspace clean is a must, the mind can think better when its clean.
Necessities.
Thumbnails I did at work earlier that week to try to grasp how I wanted the print to look. The direction of the car was decided early on to be different from the angles of the other cars in the series, so the prints don't look to similar. These sketches were done with an alvin techliner, which are a blast to sketch with.
Rough 8.5" x 11" sketch. Not really happy with the angle of the car aimed at the camera, but good idea on where we are headed.
24"x18" biggie sketch paper ready to go. Print will be 18" x 24" but I don't ever work in the size that the print will be. Always try to scale up to enlarge detail. Hence, this original art will be drawn at 20"x15" and scaled up to 24"x18".
Making sure the lines are parallel to the edge of the paper.
Going round the way, and checking with a t-square.
Super rough outline of the car. You can see I placed it above the horizon of the picture, as having the object dead center in the piece is uninteresting, and can be a subtle change from having the focus "dead-on".
Here I am roughing out proportions, and honestly this can be the most difficult part of the piece. If the car doesn't look quite right, the rest of the piece can suffer by association, so this will require a lot of work to get it right, but worth it in the end.
Part 2 tomorrow...





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